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Realtime |
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What was once developed for kids and teenagers can be also used for scientific purposes: Computergames and 3D-levels that can be explored virtually can be used to present reconstructions but aswell to get a better understanding of a building for academical reasons. So called Realtime-Environments enable the user to move around using mouse and keyboard of if desired even to meet other users in Cyberspace on historical sites. In this manner archaeological findings can become vital again. |
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| Last Update: 10.1.2011 | © by Digitale Archäologie |